“We will also be constantly adding new legendary and unique items, paragon boards, glyphs, and more that will continually refresh the meta and create new build opportunities.”įor more on Diablo 4’s live service features, check out the official website. “Diablo is a game that is about creating exciting, overpowered builds, and while we don’t want to balance the fun out of the experience, we don’t want to create situations in which imprecise tuning squash creativity,” Piepiora explained. This affords us several advantages and chief among them is that we can really shake the box of Diablo IV with each season, creating unique experiences with each of our quarterly releases.”īlizzard will refresh Diablo 4’s meta regularly in order to ensure that the game remains balanced and fair. “We feel it is at its best when you get a clean slate to start from in a season. “We are pursuing a seasonal reset structure for our live game – Diablo is a game about choice and possibility!” added associate game director Joe Piepiora. Each Season will add new gameplay, quests, challenges, meta changes, and quality-of-life improvements. There will be a cosmetics shop and Season Pass, neither of which will feature “pay-for-power options,” as Blizzard calls it. In an official update, game director Joe Shely confirmed that Diablo 4’s seasons will require players to start afresh, picking a class and customizing their build from scratch.
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